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Technical Dimensions of Live Feedback in Programming Systems

▲ 50 points 6 comments by tobr 2w ago HN discussion ↗

Pangram verdict · v3.3

We believe that this document is fully human-written

2 %

AI likelihood · overall

Human
100% human-written 0% AI-generated
SEGMENTS · HUMAN 1 of 1
SEGMENTS · AI 0 of 1
WORD COUNT 111
PEAK AI % 2% · §1
Analyzed
May 14
backend: pangram/v3.3
Segments scanned
1 windows
avg 111 words each
Distribution
100 / 0%
human / AI fraction
Verdict
Human
Pangram v3.3

Article text · 111 words · 1 segments analyzed

Human AI-generated
§1 Human · 2%

← Josh Horowitz While live feedback plays an important role in many interactive programming systems, its design space remains largely unmapped, making it difficult to discuss and build on the wide range of designs explored by past systems. As a first step towards establishing this map, we present six dimensions that can be used to characterize and evaluate live feedback in programming systems: granularity, reactivity, velocity, moldability, bidirectionality, and materiality. Presented at PLATEAU 2026: PDF DOI Video Based on an earlier presentation at LIVE 2024: Video This work was featured on Episode 80 of the Feeling of Computing Podcast . I make a surprise appearance! (It was a surprise for me.)