Pangram verdict · v3.3
We believe that this text is a mix of AI and human-written content.
AI likelihood · overall
AIArticle text · 628 words · 3 segments analyzed
Tactical Map First Plot bearings, estimate target motion, and turn imperfect reports into an intercept. Real Submarine Problems Manage depth, speed, visibility, sea state, and the danger of being detected. Manual Targeting Identify ships, estimate range and angle-on-bow, then build the solution in the TDC. Full Pacific Campaign Run patrols through an evolving war shaped by radio intelligence and historical events. How It Feels To Command 1. Track By Hydrophone Track ships by sound alone from far away. Take bearings over time Plot a course to intercept 2. Identify The Target Knowledge is your greatest weapon. Classify ships manually Estimate speed, length, and profile 3. Solve The Attack Bearing, distance, speed, angle-on-bow. Every shot is a geometry problem Use the stadimeter to estimate range from mast height 4. Fire And Disappear Commit to your solution. Flood tubes and configure your spread Check the gyro launch window Vanish before escorts respond Authentic Instruments. Real Decisions. Stadimeter Rangefinding Measure mast height to derive range. Manual, fast, and error-prone. Thermal Layers Hide beneath temperature gradients based on actual WWII bathythermograph readings. Authentic Instruments Use period-inspired controls for speed, course, depth, observations, and fire control. Dynamic Ocean Conditions Time of day, haze, weather, and sea state all affect detection and attack. The Full Game Fight The Full Pacific War Take command in 1941 and build a career across an evolving campaign of patrols, intelligence, and historical change. Assigned patrol zones and shipping lanes Radio contact reports and mission decisions Historical war events, equipment, and torpedo changes Reputation, six submarines, and technology upgrades Diving schedules, aircraft threats, and thermal layers Lifeguard missions to rescue downed airmen Large configurable convoys with intelligent escorts Cribbage, career milestones, and 32 Steam achievements Choose Your Experience Free Demo Playable in your browser or through Steam Tutorials and standalone encounters Core plotting, sensors, TDC, and torpedo systems Limited scenario generator Full Game — Available now Full Pacific campaign and career progression All submarines, scenarios, and campaign systems Steam achievements and cloud saves Windows, macOS, and Linux Available now on Steam iOS, iPadOS, and Android versions are planned; release timing will be announced separately. Latest From The Radio Room July 27, 2026 Silent Shark Launches August 12 The 1.0 release brings the full Pacific campaign, patrol progression, lifeguarding missions, cribbage, and 32 achievements. Read the announcement July 15, 2026 Sound Now Travels Through The World Distant gunfire and impacts arrive after realistic delays, alongside sharper plotting tools and major performance work.
Read the update June 30, 2026 Binoculars, TBT, And AOB Training A new visual-bearing station and recognition trainer make observation and manual targeting deeper and easier to practice. Read the update View all Steam news What Players & Press Are Saying “Fantastic breath of fresh air! […] A very engaging tactical experience.” Wolfpack345 “A fantastic idea that can only happen in the indie gaming space.” Phenixx Gaming Frequently Asked Questions Is Silent Shark available now?
Yes. Silent Shark 1.0 is available now on Steam. Which platforms are supported? The Steam release supports Windows, macOS, and Linux. iOS, iPadOS, and Android versions are planned separately. Can I play it now? Yes. The free demo is playable instantly in your browser and is also available to download from Steam. What is included in the full game? The full game adds the Pacific campaign, patrol and career progression, six submarine classes, the complete scenario generator, historical events and upgrades, missions, and Steam achievements. Is Silent Shark a 3D submarine simulator? Silent Shark is centered on a tactical chart and period-inspired instruments. Periscope, binocular, hydrophone, and TDC stations support observation and attack without turning the game into a free-roaming 3D simulation. Which languages are available? The game supports English, French, Italian, German, Spanish, Korean, Brazilian Portuguese, Simplified Chinese, Ukrainian, and Japanese interfaces.