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Corn kernels+Triumphal Arch=Kernel ArchEmbeddings are, in a sense, the native language of neural networks. They are how networks can encode a rich variety of semantically meaningful representations with just a list of numbers. However, those numbers are frustratingly opaque. You certainly won't be able to make sense of them by reading them one after another. In this post, we try to make sense of one neural network's embeddings.The ModelThe model we're going to be looking at in this post is DINOv3 ViT-S (Siméoni et al., 2025). DINOv3 is interesting because it learns to map raw pixels to a rich feature space with very few priors. It doesn't know language, it can't describe what it sees, but it still learns to make sense of images. We won't go into full detail about how DINOv3 was trained, but two things matter for this post: it compresses any image into a single embedding (a list of 384 numbers) and it was trained so that different crops and augmentations of an image will have similar embeddings. Our goal is to understand what information is encoded in those 384 numbers.Generating Images from EmbeddingsIn order to start playing around in this 384-dimensional space, we need some way to translate these numbers back into something that humans can understand. The most natural place to do this is in the one language humans and DINOv3 both understand: images. More concretely, we want to be able to take a point in this 384-dimensional space and generate an image that DINOv3 says would coincide with that point.To do this, we leverage two ideas. The first is that DINOv3 is fully differentiable -- when you feed an image into the model, you can tweak the pixels to make the output vector closer to some target. So we can maximize cosine similarity between the generated image's embedding and some target embedding. People have generated images this way for a while, see for example DeepDream (Mordvintsev et al., 2015) and Olah et al.'s feature visualization work (Olah et al., 2017).The second is that DINOv3 was trained such that different crops and augmentations of an image land in the same embedding space.
We can mimic that same cropping and augmentation strategy when we build up the gradient for the pixels. This helps in two ways: first, it stops the optimizer from cheating with high-frequency noise (Olah et al., 2017); second, it optimizes for the model's own definition of sameness.There are a couple of other tricks we use to make the images look nicer: we produce the image with an untrained transformer backbone (similar in spirit to Deep Image Prior, Ulyanov et al., 2017), and we minimize an auxiliary total variation loss.Once this pipeline is set up, when given an arbitrary direction in 384-dimensional space, we can generate an image that DINOv3 says would point in that direction. For example, below we take a photo of an alpine landscape, compute its DINOv3 embedding, and then use our generation technique to produce an image that points in that same direction.OriginalRaw pixels no augmentationsRaw pixels with augmentationsTransformer with augmentationsNow, the generated image seems to capture the general vibe of the original image. It clearly shows mountains, snow, and a lake. Take a look at the spread of images generated to get a fuller sense of what's generated:You'll see some variation generation to generation (after all, we are compressing an entire image down to 384 numbers, which is inherently a many-to-one operation). But you'll also notice that there are a few common ways that they differ from the original. They're more saturated, higher contrast, and they misplace/duplicate some of the objects in the scene. Much of this is likely due to the image generation pipeline. Try to keep in mind these telltale signatures of the generated images so you can try to mentally invert them as we proceed.Finding the featuresThe first thing we need to understand before we start trying to pick apart the 384-dimensional space is that DINOv3 encodes far more than 384 distinct visual concepts into those 384 numbers. How? The leading hypothesis is something called superposition: models learn to cram many times more features than the dimensionality of their embeddings by pointing each feature in a nearly-orthogonal direction (Elhage et al.,
2022).To demonstrate this phenomenon, we'll show how a small toy neural network can squeeze 10 MNIST digit classes through a 2-dimensional bottleneck. Every frame here corresponds to one step by the optimizer so you can see the model learn to represent all 10 classes.10 digit classes squeezed into 2 dimensions. Each class gets its own slanted direction.The key observation is that neural networks tend to place features along directions in their hidden space. Each of those 10 digit clusters above appears to point in distinct directions out from the origin (directions annotated in the image below). In 2 dimensions there's room for maybe 10 before they start stepping on each other, but in 384 dimensions there's room for thousands.The same 10 clusters, annotated with the feature direction each one points along.Superposition is a double-edged sword. On the one hand, it allows models to learn many times more features than they have dimensions. On the other hand, it means that any single dimension of DINOv3's embedding is a smear across many concepts at once, which makes it hard to understand directly.To pull the concepts back apart into individual, interpretable directions, one tool at our disposal is to train a sparse autoencoder (SAE). The idea is essentially to give the model's representations more room to breathe and to incentivize the autoencoder to not smear its representations as much. Sparse autoencoders were developed for language models, but the same idea applies to vision transformers -- Fry (2024) trained one on CLIP.We won't go into too much detail about how SAEs work here or the exact training details[1], but after it's trained it gives us ~12,000 unique directions in this 384-dimensional space, and each of those directions tends to correspond to a unique, usually-interpretable feature of that space.We can then run our learned features through our image generation process, maximizing the cosine similarity between the generated image's embedding and the feature's decoder direction. We show a handful here (or you can browse all features in a separate tab →). Click on any image to expand it.And a quick sanity check -- what are the top activating ImageNet validation images for these features? A sample:DecompositionThe SAE is a powerful tool.
The most straightforward thing we can do with it is to decompose a given embedding into a set of the learned sparse features, effectively giving us a tool to see what kinds of features the model is encoding within an embedding.Below, we feed in a photo of a redwood forest path, take its DINOv3 embedding, and run it through the SAE. The features that fire most strongly are shown beneath the photo, sorted by activation strength. The blue bar under each tile shows how strongly that feature fires.The features that activate for this photo are all pretty clear -- trees, greenery, fences, paths. It's a decomposition of the image into its component features.We can do the same thing for an image of the Golden Gate Bridge:What's interesting about this one is that the strongest feature appears to be a feature dedicated specifically to the Golden Gate Bridge itself.Combining FeaturesOne of the assumptions in the training of the SAE is that different features can be added together to create a reasonable blend of those features. Here, we're going to see what that looks like. We pick two feature directions (as decided by the SAE's decoder direction), sum them together to produce a new direction, and run our generation technique on that direction to see what it produces. Use the arrows to choose different features to add:+=You can see that the sums do in fact seem to encode both features simultaneously. But you'll also notice that they sometimes do so in strange ways. I'll highlight two in particular that are especially interesting because their generated images combine the features in two completely different ways. When you add corn kernels with a triumphal arch, you get a fusion of the two -- an arch made of corn kernels. But when you add corn kernels with screws, you get the two features juxtaposed with each other -- screws on top of corn.Corn kernels+Triumphal Arch=Kernel ArchCorn kernels+Screws=Screws on CornTo get a better understanding of why these features add the ways they do, we can try interpolating between the features. Each of the features has unit norm, meaning the feature space implied by the SAE is a 384-dimensional sphere, so we'll use spherical linear interpolation (slerp) to slowly move between the features. Note that the direction of the midpoint between these interpolations is exactly the same direction as just adding the two directions together.
We'll start with the corn/screws, use the slider to interpolate.Corn kernelsScrews70% Corn kernels + 30% ScrewsYou'll notice that the features blend together in fascinating ways. At 70% corn + 30% screws, you see corn with the silver sheen and a bit of the spiral pattern of the screws. At 30% corn + 70% screws, you see normal screws sat next to orange corn-like screws.Let's do the same for the corn + arch:Corn kernelsTriumphal Arch30% Corn kernels + 70% Triumphal ArchAs you add more arch to the corn kernels, you slowly start to see the shape of the arch form. Then, after you get past 50%, you see the corn start to fade away and blend into the arch itself.Two StrawberriesIn going through the SAE features, I found two features that both looked to be about strawberries. In this section we're going to dive deep into these two strawberry features and try to determine concretely what each of them actually encodes.feature 1511feature 2314Just looking at them, it seems like the first one (feature 1511) is encoding a singular strawberry and the second (feature 2314) is about a group of many strawberries. This may in fact be an example of feature splitting common in SAEs (Chanin et al., 2024). We can amplify their differences by stripping out the directions that they share to get a better look at what distinguishes them. This process is called Gram-Schmidt orthogonalization, and this is what the result looks like:1511 ⊥ 23142314 ⊥ 1511This definitely strengthens the case that 1511 really is encoding a single whole strawberry, complete with all its seeds and the top, and 2314 is encoding many strawberries, even if they're cut open. But is 1511 about being a single strawberry? Or about being a whole strawberry? And is 2314 about being many strawberries?